wine-commits@list.winehq.org
April 2008
- 4 participants
- 1278 discussions
Stefan Dösinger : ddraw: Pass the NULL rectangle to IDirectDrawSurface::Unlock.
by Alexandre Julliard April 2, 2008
by Alexandre Julliard April 2, 2008
April 2, 2008
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April 2, 2008
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Stefan Dösinger : d3d9: Make the shading test even more precision tolerant.
by Alexandre Julliard April 2, 2008
by Alexandre Julliard April 2, 2008
April 2, 2008
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April 2, 2008
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Stefan Dösinger : wined3d: Implement TSSARGTEMP with register combiners.
by Alexandre Julliard April 2, 2008
by Alexandre Julliard April 2, 2008
April 2, 2008
1
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Stefan Dösinger : wined3d: Do not report pixel shaders if not supported.
by Alexandre Julliard April 2, 2008
by Alexandre Julliard April 2, 2008
April 2, 2008
1
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Stefan Dösinger : wined3d: Prepare the atifs shader generator for temp register support.
by Alexandre Julliard April 2, 2008
by Alexandre Julliard April 2, 2008
April 2, 2008
1
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Stefan Dösinger : wined3d: Implement D3DTA_TEMP in the GL_ATI_fragment_shader codepath.
by Alexandre Julliard April 2, 2008
by Alexandre Julliard April 2, 2008
April 2, 2008
1
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April 2, 2008
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Alexandre Julliard : wordpad: Display the larger icon in the about box.
by Alexandre Julliard April 2, 2008
by Alexandre Julliard April 2, 2008
April 2, 2008
1
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