wine-commits@list.winehq.org
April 2008
- 4 participants
- 1278 discussions
April 9, 2008
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April 9, 2008
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Stefan Dösinger : d3d9: Accept erros in the fvp->3. 0 pixel shader varying test.
by Alexandre Julliard April 9, 2008
by Alexandre Julliard April 9, 2008
April 9, 2008
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Stefan Dösinger : wined3d: Make the mag filter lookup a separate array.
by Alexandre Julliard April 9, 2008
by Alexandre Julliard April 9, 2008
April 9, 2008
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Stefan Dösinger : wined3d: Disable texture filtering on textures that do not support it.
by Alexandre Julliard April 9, 2008
by Alexandre Julliard April 9, 2008
April 9, 2008
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Stefan Dösinger : wined3d: Make the min mip lookup type a texture property.
by Alexandre Julliard April 9, 2008
by Alexandre Julliard April 9, 2008
April 9, 2008
1
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Stefan Dösinger : wined3d: Store the number of aux buffers in the context.
by Alexandre Julliard April 9, 2008
by Alexandre Julliard April 9, 2008
April 9, 2008
1
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Michael Stefaniuc : quartz: Add missing lock releases on some code paths ( Smatch).
by Alexandre Julliard April 9, 2008
by Alexandre Julliard April 9, 2008
April 9, 2008
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Stefan Dösinger : wined3d: Report D3DUSAGE_QUERY_WRAPANDMIP support.
by Alexandre Julliard April 9, 2008
by Alexandre Julliard April 9, 2008
April 9, 2008
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Dan Hipschman : qedit: Implement IMediaDet_(put|get)_CurrentStream.
by Alexandre Julliard April 9, 2008
by Alexandre Julliard April 9, 2008
April 9, 2008
1
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