wine-commits@list.winehq.org
July 2008
- 3 participants
- 1114 discussions
1
0
Stefan Dösinger : wined3d: Separate texture_activate_dimensions.
by Alexandre Julliard July 14, 2008
by Alexandre Julliard July 14, 2008
July 14, 2008
1
0
Stefan Dösinger : wined3d: Give nv* fixed function stuff its own state template.
by Alexandre Julliard July 14, 2008
by Alexandre Julliard July 14, 2008
July 14, 2008
1
0
Stefan Dösinger : wined3d: Move shader constant affecting states to the misc pipeline.
by Alexandre Julliard July 14, 2008
by Alexandre Julliard July 14, 2008
July 14, 2008
1
0
Stefan Dösinger : wined3d: WINED3DTSS_TEXCOORDINDEX belongs to the vertex pipeline.
by Alexandre Julliard July 14, 2008
by Alexandre Julliard July 14, 2008
July 14, 2008
1
0
Stefan Dösinger : wined3d: Give the nvts/ nvrc code its own pipeline implementation.
by Alexandre Julliard July 14, 2008
by Alexandre Julliard July 14, 2008
July 14, 2008
1
0
Stefan Dösinger : wined3d: Simplify the fragment pipeline selection.
by Alexandre Julliard July 14, 2008
by Alexandre Julliard July 14, 2008
July 14, 2008
1
0
Stefan Dösinger : wined3d: Move fixed function texture dimension updates to the fragment pipeline.
by Alexandre Julliard July 14, 2008
by Alexandre Julliard July 14, 2008
July 14, 2008
1
0
Stefan Dösinger : wined3d: NP2 coordinate adjustment is a vertex operation.
by Alexandre Julliard July 14, 2008
by Alexandre Julliard July 14, 2008
July 14, 2008
1
0
July 14, 2008
1
0