wine-commits@list.winehq.org
August 2008
- 2 participants
- 839 discussions
H. Verbeet : wined3d: Move setting the draw buffer to a separate function.
by Alexandre Julliard Aug. 4, 2008
by Alexandre Julliard Aug. 4, 2008
Aug. 4, 2008
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Piotr Caban : msxml3: Add implementation of ISAXAttributes_getURI.
by Alexandre Julliard Aug. 4, 2008
by Alexandre Julliard Aug. 4, 2008
Aug. 4, 2008
1
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Piotr Caban : msxml3: Add NULL pointers check in getLocalName, getQName and getValue.
by Alexandre Julliard Aug. 4, 2008
by Alexandre Julliard Aug. 4, 2008
Aug. 4, 2008
1
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Stefan Dösinger : wined3d: Always load glFinish and glFlush from opengl32.dll.
by Alexandre Julliard Aug. 4, 2008
by Alexandre Julliard Aug. 4, 2008
Aug. 4, 2008
1
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Stefan Dösinger : d3d9: Skip gracefully if A16R16G16B16 is not supported.
by Alexandre Julliard Aug. 4, 2008
by Alexandre Julliard Aug. 4, 2008
Aug. 4, 2008
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Aug. 4, 2008
1
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Stefan Dösinger : wined3d: Only set D3D caps when GL was loaded successfully.
by Alexandre Julliard Aug. 4, 2008
by Alexandre Julliard Aug. 4, 2008
Aug. 4, 2008
1
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Stefan Dösinger : wined3d: Beware of the frontbuffer coordinate system difference.
by Alexandre Julliard Aug. 4, 2008
by Alexandre Julliard Aug. 4, 2008
Aug. 4, 2008
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