May 8, 2009
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Henri Verbeet : wined3d: Pass a struct wined3d_shader_register to shader_glsl_get_register_name().
by Alexandre Julliard May 8, 2009
by Alexandre Julliard May 8, 2009
May 8, 2009
1
0
Henri Verbeet : wined3d: Pass a struct wined3d_shader_register to shader_is_scalar().
by Alexandre Julliard May 8, 2009
by Alexandre Julliard May 8, 2009
May 8, 2009
1
0
Henri Verbeet : wined3d: Group register information into struct wined3d_shader_register.
by Alexandre Julliard May 8, 2009
by Alexandre Julliard May 8, 2009
May 8, 2009
1
0
Henri Verbeet : wined3d: Fix shader_glsl_get_register_name() indentation.
by Alexandre Julliard May 8, 2009
by Alexandre Julliard May 8, 2009
May 8, 2009
1
0
Henri Verbeet : wined3d: Add support for immediate constants to the GLSL backend.
by Alexandre Julliard May 8, 2009
by Alexandre Julliard May 8, 2009
May 8, 2009
1
0
Giuseppe Bilotta : comctl32/toolbar: When a null lParam is passed to TB_GETBUTTONTEXTA, we should not return -1 but the string size.
by Alexandre Julliard May 7, 2009
by Alexandre Julliard May 7, 2009
May 7, 2009
1
0
Giuseppe Bilotta : comctl32/toolbar: Skip iString field for separators.
by Alexandre Julliard May 7, 2009
by Alexandre Julliard May 7, 2009
May 7, 2009
1
0
Detlef Riekenberg : winspool: Move remaining Xcv support to the backend.
by Alexandre Julliard May 7, 2009
by Alexandre Julliard May 7, 2009
May 7, 2009
1
0
May 7, 2009
1
0