wine-commits@list.winehq.org
September 2009
- 3 participants
- 866 discussions
Sept. 10, 2009
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Henri Verbeet : d3d10: Implement ID3D10EffectVariable::AsMatrix().
by Alexandre Julliard Sept. 10, 2009
by Alexandre Julliard Sept. 10, 2009
Sept. 10, 2009
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Henri Verbeet : d3d10: Implement ID3D10EffectVariable::AsVector().
by Alexandre Julliard Sept. 10, 2009
by Alexandre Julliard Sept. 10, 2009
Sept. 10, 2009
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Henri Verbeet : d3d10: Implement ID3D10EffectVariable::AsScalar().
by Alexandre Julliard Sept. 10, 2009
by Alexandre Julliard Sept. 10, 2009
Sept. 10, 2009
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Henri Verbeet : d3d10core: Use debugstr_a()/debugstr_an() to trace external strings.
by Alexandre Julliard Sept. 10, 2009
by Alexandre Julliard Sept. 10, 2009
Sept. 10, 2009
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Henri Verbeet : d3d10: Add a debug function for D3D10_SHADER_VARIABLE_TYPE.
by Alexandre Julliard Sept. 10, 2009
by Alexandre Julliard Sept. 10, 2009
Sept. 10, 2009
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Henri Verbeet : d3d10: Add a debug function for D3D10_SHADER_VARIABLE_CLASS .
by Alexandre Julliard Sept. 10, 2009
by Alexandre Julliard Sept. 10, 2009
Sept. 10, 2009
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Juan Lang : crypt32: Fix potential buffer overruns in CertGetNameStringW.
by Alexandre Julliard Sept. 10, 2009
by Alexandre Julliard Sept. 10, 2009
Sept. 10, 2009
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Sept. 10, 2009
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