wine-commits@list.winehq.org
December 2010
- 2 participants
- 1099 discussions
Hans Leidekker : programs: Add a stub implementation of netsh.exe.
by Alexandre Julliard Dec. 6, 2010
by Alexandre Julliard Dec. 6, 2010
Dec. 6, 2010
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Michael Stefaniuc : itss: Use ifaces instead of vtbl pointers in ITSProtocol.
by Alexandre Julliard Dec. 6, 2010
by Alexandre Julliard Dec. 6, 2010
Dec. 6, 2010
1
0
Henri Verbeet : wined3d: Use local reg_maps variables where possible.
by Alexandre Julliard Dec. 6, 2010
by Alexandre Julliard Dec. 6, 2010
Dec. 6, 2010
1
0
Michael Stefaniuc : mmdevapi: Use an iface instead of a vtbl pointer in IClassFactoryImpl.
by Alexandre Julliard Dec. 6, 2010
by Alexandre Julliard Dec. 6, 2010
Dec. 6, 2010
1
0
Dec. 6, 2010
1
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Michael Stefaniuc : dinput8: Use an iface instead of a vtbl pointer in IClassFactoryImpl.
by Alexandre Julliard Dec. 6, 2010
by Alexandre Julliard Dec. 6, 2010
Dec. 6, 2010
1
0
Henri Verbeet : wined3d: Explicitly pass shader_data and reg_maps to reserved_vs_const().
by Alexandre Julliard Dec. 6, 2010
by Alexandre Julliard Dec. 6, 2010
Dec. 6, 2010
1
0
Michael Stefaniuc : oledb32: Use an iface instead of a vtbl pointer in IClassFactoryImpl.
by Alexandre Julliard Dec. 6, 2010
by Alexandre Julliard Dec. 6, 2010
Dec. 6, 2010
1
0
Henri Verbeet : wined3d: Explicitly pass shader_data and reg_maps to need_helper_const().
by Alexandre Julliard Dec. 6, 2010
by Alexandre Julliard Dec. 6, 2010
Dec. 6, 2010
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0
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