wine-commits@list.winehq.org
February 2010
- 2 participants
- 783 discussions
Paul Chitescu : uuid.h: Added standard qedit CLSID_SampleGrabber.
by Alexandre Julliard Feb. 2, 2010
by Alexandre Julliard Feb. 2, 2010
Feb. 2, 2010
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Alexandre Julliard : server: Allow changing a thread affinity before it is initialized.
by Alexandre Julliard Feb. 2, 2010
by Alexandre Julliard Feb. 2, 2010
Feb. 2, 2010
1
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Alexandre Julliard : server: Set the initial thread affinity from the process.
by Alexandre Julliard Feb. 2, 2010
by Alexandre Julliard Feb. 2, 2010
Feb. 2, 2010
1
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Henri Verbeet : wined3d: Update the swapchain' s present parameters when changing the backbuffer.
by Alexandre Julliard Feb. 2, 2010
by Alexandre Julliard Feb. 2, 2010
Feb. 2, 2010
1
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Henri Verbeet : wined3d: TRACE IWineD3DDeviceImpl_CreateSurface() parameters.
by Alexandre Julliard Feb. 2, 2010
by Alexandre Julliard Feb. 2, 2010
Feb. 2, 2010
1
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Henri Verbeet : wined3d: Select the shader backend during adapter initialization.
by Alexandre Julliard Feb. 2, 2010
by Alexandre Julliard Feb. 2, 2010
Feb. 2, 2010
1
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Henri Verbeet : wined3d: Select the fragment pipeline during adapter initialization.
by Alexandre Julliard Feb. 2, 2010
by Alexandre Julliard Feb. 2, 2010
Feb. 2, 2010
1
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Henri Verbeet : wined3d: Dump ARB program shaders on compile failure.
by Alexandre Julliard Feb. 2, 2010
by Alexandre Julliard Feb. 2, 2010
Feb. 2, 2010
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Stefan Dösinger : d3d9: Move the vertex buffer alignment test into buffer.c.
by Alexandre Julliard Feb. 2, 2010
by Alexandre Julliard Feb. 2, 2010
Feb. 2, 2010
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