wine-commits@list.winehq.org
March 2010
- 3 participants
- 919 discussions
Henri Verbeet : wined3d: Add missing checkGLcall's to buffer_Map().
by Alexandre Julliard March 17, 2010
by Alexandre Julliard March 17, 2010
March 17, 2010
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Henri Verbeet : wined3d: Simplify the IWineD3DDeviceImpl_ClearSurface() surface loading code.
by Alexandre Julliard March 17, 2010
by Alexandre Julliard March 17, 2010
March 17, 2010
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Henri Verbeet : wined3d: Don' t change the draw buffer in IWineD3DDeviceImpl_SetFrontBackBuffers().
by Alexandre Julliard March 17, 2010
by Alexandre Julliard March 17, 2010
March 17, 2010
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Alexandre Julliard : makefiles: Add more shell functions to generate the main makefile.
by Alexandre Julliard March 17, 2010
by Alexandre Julliard March 17, 2010
March 17, 2010
1
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Henri Verbeet : wined3d: Don' t use filtering on textures that need complex fixups in swapchain_blit().
by Alexandre Julliard March 17, 2010
by Alexandre Julliard March 17, 2010
March 17, 2010
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Henri Verbeet : wined3d: Use "gl_filter" in the non-FBO path of swapchain_blit() as well.
by Alexandre Julliard March 17, 2010
by Alexandre Julliard March 17, 2010
March 17, 2010
1
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Henri Verbeet : wined3d: Simplify context_apply_attachment_filter_states() flow a bit.
by Alexandre Julliard March 17, 2010
by Alexandre Julliard March 17, 2010
March 17, 2010
1
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Paul Vriens : gdiplus/tests: Fix a test failure on Win98/WinMe.
by Alexandre Julliard March 16, 2010
by Alexandre Julliard March 16, 2010
March 16, 2010
1
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Nikolay Sivov : ole32: Turn FIXME to TRACE for CoGetTreatAsClass.
by Alexandre Julliard March 16, 2010
by Alexandre Julliard March 16, 2010
March 16, 2010
1
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David Hedberg : shell32: SHCreatePropSheetExtArrayEx should check if the key itself contains the clsid of the shell extension .
by Alexandre Julliard March 16, 2010
by Alexandre Julliard March 16, 2010
March 16, 2010
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0