wine-commits@list.winehq.org
April 2010
- 2 participants
- 898 discussions
Eric Pouech : winedbg: Don't assert on some lvalue's write conditions.
by Alexandre Julliard April 20, 2010
by Alexandre Julliard April 20, 2010
April 20, 2010
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Eric Pouech : winegcc: When specifying -m32, force i386 cpu when compiling on x86_64 boxes.
by Alexandre Julliard April 20, 2010
by Alexandre Julliard April 20, 2010
April 20, 2010
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1
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Henri Verbeet : wined3d: Immediately return on redundant changes in IWineD3DDeviceImpl_SetDepthStencilSurface ().
by Alexandre Julliard April 20, 2010
by Alexandre Julliard April 20, 2010
April 20, 2010
1
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Henri Verbeet : wined3d: Store the depth/ stencil surface as an IWineD3DSurfaceImpl pointer in the device.
by Alexandre Julliard April 20, 2010
by Alexandre Julliard April 20, 2010
April 20, 2010
1
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Eric Pouech : winedbg: Correctly display whether we're in 32 vs 64 bit code .
by Alexandre Julliard April 20, 2010
by Alexandre Julliard April 20, 2010
April 20, 2010
1
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April 20, 2010
1
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Henri Verbeet : wined3d: Store the auto depth/ stencil surface as an IWineD3DSurfaceImpl pointer in the device.
by Alexandre Julliard April 20, 2010
by Alexandre Julliard April 20, 2010
April 20, 2010
1
0
Henri Verbeet : wined3d: Store render targets as IWineD3DSurfaceImpl pointers in the device.
by Alexandre Julliard April 20, 2010
by Alexandre Julliard April 20, 2010
April 20, 2010
1
0
April 20, 2010
1
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