Matteo Bruni : d3dx9: Add some version-specific checks in the shader assembler.
by Alexandre Julliard May 18, 2010
by Alexandre Julliard May 18, 2010
May 18, 2010
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Jörg Höhle : winealsa: Supply FFFFFFFF for midiOutGetVolume, no garbage.
by Alexandre Julliard May 18, 2010
by Alexandre Julliard May 18, 2010
May 18, 2010
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0
1
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Jörg Höhle : winealsa: MOD_MIDIPORT has 0 voices and notes and FFFF ChannelMask.
by Alexandre Julliard May 18, 2010
by Alexandre Julliard May 18, 2010
May 18, 2010
1
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Nikolay Sivov : comctl32: Fix SysLink debug channel name, add a trace.
by Alexandre Julliard May 18, 2010
by Alexandre Julliard May 18, 2010
May 18, 2010
1
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Michael Stefaniuc : dinput: Remove explicit cast to long as it happens implicitly.
by Alexandre Julliard May 18, 2010
by Alexandre Julliard May 18, 2010
May 18, 2010
1
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Henri Verbeet : wined3d: Check for offscreen contexts inside context_validate_onscreen_formats() itself.
by Alexandre Julliard May 18, 2010
by Alexandre Julliard May 18, 2010
May 18, 2010
1
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May 18, 2010
1
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Henri Verbeet : wined3d: Explicitly pass the depth/ stencil surface to context_validate_onscreen_formats().
by Alexandre Julliard May 18, 2010
by Alexandre Julliard May 18, 2010
May 18, 2010
1
0
Henri Verbeet : wined3d: Correctly translate between coordinate systems in swapchain_blit().
by Alexandre Julliard May 18, 2010
by Alexandre Julliard May 18, 2010
May 18, 2010
1
0