May 6, 2010
1
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Rico Schüller : d3d10: Parse semantic in parse_fx10_local_variable().
by Alexandre Julliard May 6, 2010
by Alexandre Julliard May 6, 2010
May 6, 2010
1
0
May 6, 2010
1
0
Henri Verbeet : wined3d: Reorganize IWineD3DImpl_CheckDeviceFormat() a bit.
by Alexandre Julliard May 6, 2010
by Alexandre Julliard May 6, 2010
May 6, 2010
1
0
Henri Verbeet : wined3d: Remove the unused device type parameter to some format capability checking functions .
by Alexandre Julliard May 6, 2010
by Alexandre Julliard May 6, 2010
May 6, 2010
1
0
Alexandre Julliard : gdi32: Add a global function to retrieve the display driver.
by Alexandre Julliard May 6, 2010
by Alexandre Julliard May 6, 2010
May 6, 2010
1
0
Alexandre Julliard : gdi32: Don' t store the display driver in the global list to avoid the need for locking .
by Alexandre Julliard May 6, 2010
by Alexandre Julliard May 6, 2010
May 6, 2010
1
0
Alexandre Julliard : gdi32: Don't bother freeing graphics drivers.
by Alexandre Julliard May 6, 2010
by Alexandre Julliard May 6, 2010
May 6, 2010
1
0
May 6, 2010
1
0
Henri Verbeet : wined3d: Use the FBO cache in context_apply_blit_state().
by Alexandre Julliard May 6, 2010
by Alexandre Julliard May 6, 2010
May 6, 2010
1
0