wine-commits@list.winehq.org
February 2011
- 2 participants
- 674 discussions
Henri Verbeet : wined3d: Just fail if the texture type is not supported in create_glsl_blt_shader() (LLVM/Clang).
by Alexandre Julliard Feb. 1, 2011
by Alexandre Julliard Feb. 1, 2011
Feb. 1, 2011
1
0
Henri Verbeet : d3d9/tests: Check ColorFill() return codes in color_fill_test() (LLVM/Clang).
by Alexandre Julliard Feb. 1, 2011
by Alexandre Julliard Feb. 1, 2011
Feb. 1, 2011
1
0
Stefan Dösinger : d3d9: Use a proper window class in the device tests.
by Alexandre Julliard Feb. 1, 2011
by Alexandre Julliard Feb. 1, 2011
Feb. 1, 2011
1
0
Henri Verbeet : wined3d: Pass a const adapter to the format caps checking functions.
by Alexandre Julliard Feb. 1, 2011
by Alexandre Julliard Feb. 1, 2011
Feb. 1, 2011
1
0