Huw Davies : gdi32: Simplify the optional free'ing of bits pointer.
by Alexandre Julliard July 12, 2011
by Alexandre Julliard July 12, 2011
July 12, 2011
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Huw Davies : gdi32: Allow dib_info structures to share colour tables.
by Alexandre Julliard July 12, 2011
by Alexandre Julliard July 12, 2011
July 12, 2011
1
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Huw Davies : gdi32: Use a local copy of the bitmap info structure to further simplify GetDIBits .
by Alexandre Julliard July 12, 2011
by Alexandre Julliard July 12, 2011
July 12, 2011
1
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Michael Stefaniuc : d3d10core: Use unsafe_impl_from_ID3D10RenderTargetView for app provided ifaces.
by Alexandre Julliard July 12, 2011
by Alexandre Julliard July 12, 2011
July 12, 2011
1
0
Michael Stefaniuc : d3d10core: COM cleanup for the ID3D10InputLayout iface.
by Alexandre Julliard July 12, 2011
by Alexandre Julliard July 12, 2011
July 12, 2011
1
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Francois Gouget : d3dx9_36: Use copysignf() instead of signbit().
by Alexandre Julliard July 12, 2011
by Alexandre Julliard July 12, 2011
July 12, 2011
1
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Huw Davies : gdi32: Don't use a dib-section' s bitfields unless its depth matches the requested depth.
by Alexandre Julliard July 12, 2011
by Alexandre Julliard July 12, 2011
July 12, 2011
1
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Michael Stefaniuc : d3d10core: Use unsafe_impl_from_ID3D10InputLayout for an app provided iface.
by Alexandre Julliard July 12, 2011
by Alexandre Julliard July 12, 2011
July 12, 2011
1
0
Alistair Leslie-Hughes : oleaut32: Correct ISupportErrorInfo clsid value.
by Alexandre Julliard July 12, 2011
by Alexandre Julliard July 12, 2011
July 12, 2011
1
0
Michael Stefaniuc : d3d10core: COM cleanup for the ID3D10RenderTargetView iface.
by Alexandre Julliard July 12, 2011
by Alexandre Julliard July 12, 2011
July 12, 2011
1
0