wine-commits@list.winehq.org
August 2011
- 2 participants
- 770 discussions
Jacek Caban : vbscipt: Added IActiveScript::Close implementation.
by Alexandre Julliard Aug. 31, 2011
by Alexandre Julliard Aug. 31, 2011
Aug. 31, 2011
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Michael Stefaniuc : dsound: Handle primary buffers in two more IDirectSoundBuffer methods.
by Alexandre Julliard Aug. 31, 2011
by Alexandre Julliard Aug. 31, 2011
Aug. 31, 2011
1
0
Aug. 31, 2011
1
0
Michael Mc Donnell : d3dx9: Use 0 instead of D3DLOCK_DISCARD in load_skin_mesh_from_xof.
by Alexandre Julliard Aug. 31, 2011
by Alexandre Julliard Aug. 31, 2011
Aug. 31, 2011
1
0
Michael Mc Donnell : d3dx9: Use 0 instead of D3DLOCK_DISCARD in OptimizeInPlace.
by Alexandre Julliard Aug. 31, 2011
by Alexandre Julliard Aug. 31, 2011
Aug. 31, 2011
1
0
Jacek Caban : vbscript: Added IActiveScript::InitNew implementation.
by Alexandre Julliard Aug. 31, 2011
by Alexandre Julliard Aug. 31, 2011
Aug. 31, 2011
1
0
Michael Stefaniuc : dsound: Move the primary buffer description into the buffer object.
by Alexandre Julliard Aug. 31, 2011
by Alexandre Julliard Aug. 31, 2011
Aug. 31, 2011
1
0
Henri Verbeet : wined3d: Use the resource size for copying between a surface's DIB and PBO.
by Alexandre Julliard Aug. 31, 2011
by Alexandre Julliard Aug. 31, 2011
Aug. 31, 2011
1
0
Henri Verbeet : wined3d: Make the device parameter to wined3d_device_get_stream_source_freq() const .
by Alexandre Julliard Aug. 31, 2011
by Alexandre Julliard Aug. 31, 2011
Aug. 31, 2011
1
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Michael Stefaniuc : dsound: Use the same struct for the primary buffer object as for the secondary.
by Alexandre Julliard Aug. 31, 2011
by Alexandre Julliard Aug. 31, 2011
Aug. 31, 2011
1
0