wine-commits@list.winehq.org
September 2011
- 2 participants
- 996 discussions
Stefan Dösinger : d3d9/tests: Add a slop to the fog tests for X1600 GPUs.
by Alexandre Julliard Sept. 16, 2011
by Alexandre Julliard Sept. 16, 2011
Sept. 16, 2011
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Henri Verbeet : wined3d: Make the device parameter to wined3d_device_get_ps_consts_f() const.
by Alexandre Julliard Sept. 16, 2011
by Alexandre Julliard Sept. 16, 2011
Sept. 16, 2011
1
0
Alexandre Julliard : winex11: Use the original unclipped coordinates for XRender blits to avoid rounding errors .
by Alexandre Julliard Sept. 16, 2011
by Alexandre Julliard Sept. 16, 2011
Sept. 16, 2011
1
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Francois Gouget : pdh/tests: Make the test pass on Windows 2000.
by Alexandre Julliard Sept. 16, 2011
by Alexandre Julliard Sept. 16, 2011
Sept. 16, 2011
1
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Francois Gouget : pdh/tests: Rename a counter to make the purpose of the test immediately clear.
by Alexandre Julliard Sept. 16, 2011
by Alexandre Julliard Sept. 16, 2011
Sept. 16, 2011
1
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Stefan Dösinger : d3d9/tests: Fix the depth stencil size tests on AMD.
by Alexandre Julliard Sept. 16, 2011
by Alexandre Julliard Sept. 16, 2011
Sept. 16, 2011
1
0
Stefan Dösinger : d3d9/Tests: State getters don' t work with PUREDEVICEs.
by Alexandre Julliard Sept. 16, 2011
by Alexandre Julliard Sept. 16, 2011
Sept. 16, 2011
1
0
Sept. 16, 2011
1
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Francois Gouget : pdh: Add more Pdh macros and prototypes to the headers.
by Alexandre Julliard Sept. 16, 2011
by Alexandre Julliard Sept. 16, 2011
Sept. 16, 2011
1
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Alexandre Julliard : winex11: Disable the XRender StretchBlt implementation if XRender wasn't loaded.
by Alexandre Julliard Sept. 16, 2011
by Alexandre Julliard Sept. 16, 2011
Sept. 16, 2011
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0