wine-commits@list.winehq.org
October 2012
- 2 participants
- 960 discussions
Jason Edmeades : cmd: Change command line parsing away from argv/argc.
by Alexandre Julliard Oct. 3, 2012
by Alexandre Julliard Oct. 3, 2012
Oct. 3, 2012
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André Hentschel : winedbg: Add special register processing operators to Thumb2 disassembler.
by Alexandre Julliard Oct. 3, 2012
by Alexandre Julliard Oct. 3, 2012
Oct. 3, 2012
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Henri Verbeet : wined3d: Handle WINED3DSPR_CONSTBUFFER registers in the GLSL shader backend.
by Alexandre Julliard Oct. 3, 2012
by Alexandre Julliard Oct. 3, 2012
Oct. 3, 2012
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Henri Verbeet : d3d10core: Implement d3d10_device_OMGetDepthStencilState().
by Alexandre Julliard Oct. 3, 2012
by Alexandre Julliard Oct. 3, 2012
Oct. 3, 2012
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Henri Verbeet : d3d10core: Implement d3d10_device_OMSetDepthStencilState().
by Alexandre Julliard Oct. 3, 2012
by Alexandre Julliard Oct. 3, 2012
Oct. 3, 2012
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Alexandre Julliard : winex11: Don' t try to change the window visual if we don't have a valid ARGB visual.
by Alexandre Julliard Oct. 3, 2012
by Alexandre Julliard Oct. 3, 2012
Oct. 3, 2012
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Oct. 3, 2012
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Alexandre Julliard : winex11: Fix a typo in the surface region computation with an alpha channel.
by Alexandre Julliard Oct. 3, 2012
by Alexandre Julliard Oct. 3, 2012
Oct. 3, 2012
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Alexandre Julliard : winex11: Copy the existing surface bits when a dirty rectangle is specified in UpdateLayeredWindow .
by Alexandre Julliard Oct. 3, 2012
by Alexandre Julliard Oct. 3, 2012
Oct. 3, 2012
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