Józef Kucia : d3d8: Return D3DERR_INVALIDCALL when IDirect3DCubeTexture8:: GetLevelDesc is called with invalid level.
by Alexandre Julliard May 23, 2012
by Alexandre Julliard May 23, 2012
May 23, 2012
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May 23, 2012
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Alexandre Julliard : gdi32: Add a helper function to allocate the brush bits.
by Alexandre Julliard May 23, 2012
by Alexandre Julliard May 23, 2012
May 23, 2012
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Alexandre Julliard : gdi32: Pass a rop_mask_bits object to the pattern_rects primitive.
by Alexandre Julliard May 23, 2012
by Alexandre Julliard May 23, 2012
May 23, 2012
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Alexandre Julliard : gdi32: Use a rop_mask_bits object to store the brush bits.
by Alexandre Julliard May 23, 2012
by Alexandre Julliard May 23, 2012
May 23, 2012
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Alexandre Julliard : gdi32: Simplify creation of hatch masks and avoid endianness issues.
by Alexandre Julliard May 23, 2012
by Alexandre Julliard May 23, 2012
May 23, 2012
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Andrew Eikum : wineoss.drv: Track number of frames reserved by client in capture direction.
by Alexandre Julliard May 22, 2012
by Alexandre Julliard May 22, 2012
May 22, 2012
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Henri Verbeet : wined3d: Store user clip planes as 4-component float vectors.
by Alexandre Julliard May 22, 2012
by Alexandre Julliard May 22, 2012
May 22, 2012
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