Christian Costa : d3drm: Display new ref in trace for AddRef and Release for IDirect3DRMMesh.
by Alexandre Julliard May 17, 2012
by Alexandre Julliard May 17, 2012
May 17, 2012
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May 17, 2012
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May 17, 2012
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Christian Costa : d3drm: Load all sub-objects when a frame is found.
by Alexandre Julliard May 16, 2012
by Alexandre Julliard May 16, 2012
May 16, 2012
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May 16, 2012
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Christian Costa : d3drm: Free visual and light resources when releasing frame.
by Alexandre Julliard May 16, 2012
by Alexandre Julliard May 16, 2012
May 16, 2012
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Christian Costa : d3drm: Implement IDirect3DRMFrame2Impl_GetVisuals and IDirect3DRMVisualArray interface .
by Alexandre Julliard May 16, 2012
by Alexandre Julliard May 16, 2012
May 16, 2012
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May 16, 2012
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Francois Gouget : wordpad: Tweak the spelling of a couple of menus.
by Alexandre Julliard May 16, 2012
by Alexandre Julliard May 16, 2012
May 16, 2012
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Francois Gouget : mpr: Tweak a label so it matches the one in wininet.
by Alexandre Julliard May 16, 2012
by Alexandre Julliard May 16, 2012
May 16, 2012
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