Hans Leidekker : wbemprox: Add a partial Win32_Process class implementation .
by Alexandre Julliard June 18, 2012
by Alexandre Julliard June 18, 2012
June 18, 2012
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Hans Leidekker : wbemprox: Implement IEnumWbemClassObject::Skip.
by Alexandre Julliard June 18, 2012
by Alexandre Julliard June 18, 2012
June 18, 2012
1
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Henri Verbeet : wined3d: Reset render target bindings in wined3d_device_reset().
by Alexandre Julliard June 18, 2012
by Alexandre Julliard June 18, 2012
June 18, 2012
1
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Henri Verbeet : d3d9/tests: Add a test for resource bindings after reset.
by Alexandre Julliard June 18, 2012
by Alexandre Julliard June 18, 2012
June 18, 2012
1
0
June 18, 2012
1
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Hans Leidekker : wbemprox: Implement IEnumWbemClassObject::Reset.
by Alexandre Julliard June 18, 2012
by Alexandre Julliard June 18, 2012
June 18, 2012
1
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1
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1
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Thomas Faber : include: Make IMAGE_COR20_HEADER declaration compatible with PSDK headers.
by Alexandre Julliard June 18, 2012
by Alexandre Julliard June 18, 2012
June 18, 2012
1
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Nikolay Sivov : msxml3: Reader shouldn' t depend on input being properly allocated BSTR string.
by Alexandre Julliard June 18, 2012
by Alexandre Julliard June 18, 2012
June 18, 2012
1
0