Christian Costa : d3drm: Implement IDirect3DRMMeshBuilderX_SetMaterial.
by Alexandre Julliard June 6, 2012
by Alexandre Julliard June 6, 2012
June 6, 2012
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Erich Hoover : server: Access the completion from the file descriptor instead of the async object .
by Alexandre Julliard June 6, 2012
by Alexandre Julliard June 6, 2012
June 6, 2012
1
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Piotr Caban : msvcp90: Call correct setstate function in basic_ostream class.
by Alexandre Julliard June 6, 2012
by Alexandre Julliard June 6, 2012
June 6, 2012
1
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Christian Costa : d3drm: Pass texture of mesh builder to newly created mesh .
by Alexandre Julliard June 6, 2012
by Alexandre Julliard June 6, 2012
June 6, 2012
1
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1
0
1
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Hans Leidekker : fusion: Account for the version prefix when building the file mask.
by Alexandre Julliard June 6, 2012
by Alexandre Julliard June 6, 2012
June 6, 2012
1
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June 6, 2012
1
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Christian Costa : d3drm: Implement IDirect3DRMMesh_SetGroupTexture.
by Alexandre Julliard June 6, 2012
by Alexandre Julliard June 6, 2012
June 6, 2012
1
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Dmitry Timoshkov : server: Make sure that region and rectangle have the same origin before calling rect_in_region ().
by Alexandre Julliard June 6, 2012
by Alexandre Julliard June 6, 2012
June 6, 2012
1
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