Alexandre Julliard : opengl32: Mark invalid handles with ffff instead of 0.
by Alexandre Julliard July 16, 2012
by Alexandre Julliard July 16, 2012
July 16, 2012
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Józef Kucia : d3dx9: Implement volume texture filtering in D3DXFilterTexture.
by Alexandre Julliard July 16, 2012
by Alexandre Julliard July 16, 2012
July 16, 2012
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Józef Kucia : d3dx9: Use structure to pass volume size to pixel format conversion functions.
by Alexandre Julliard July 16, 2012
by Alexandre Julliard July 16, 2012
July 16, 2012
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Józef Kucia : d3dx9: Implement point filtering for volume textures.
by Alexandre Julliard July 16, 2012
by Alexandre Julliard July 16, 2012
July 16, 2012
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Józef Kucia : d3dx9: Implement pixel format conversion for volume textures.
by Alexandre Julliard July 16, 2012
by Alexandre Julliard July 16, 2012
July 16, 2012
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Jacek Caban : jscript: Don' t set constructor property to each object instance, it belongs to their prototypes.
by Alexandre Julliard July 16, 2012
by Alexandre Julliard July 16, 2012
July 16, 2012
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Aric Stewart : ups10: Rename common opentype tables used in both GSUB and GPOS to OT_.
by Alexandre Julliard July 16, 2012
by Alexandre Julliard July 16, 2012
July 16, 2012
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Jacek Caban : jscript: Properly handle constructor property for most builtin constructors.
by Alexandre Julliard July 16, 2012
by Alexandre Julliard July 16, 2012
July 16, 2012
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Nikolay Sivov : msxml3: Implement a common way to store and get callback interface pointers.
by Alexandre Julliard July 16, 2012
by Alexandre Julliard July 16, 2012
July 16, 2012
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