Matteo Bruni : d3dcompiler: Carry around both shader major and minor version.
by Alexandre Julliard July 11, 2012
by Alexandre Julliard July 11, 2012
July 11, 2012
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Rico Schüller : d3dx9: Implement ID3DXBaseEffect:: GetMatrixTransposePointerArray().
by Alexandre Julliard July 11, 2012
by Alexandre Julliard July 11, 2012
July 11, 2012
1
0
1
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Henri Verbeet : winex11: Remove some unused includes from xrandr.c.
by Alexandre Julliard July 11, 2012
by Alexandre Julliard July 11, 2012
July 11, 2012
1
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Henri Verbeet : wined3d: Get rid of the "discard" parameter to device_parent_create_depth_stencil().
by Alexandre Julliard July 11, 2012
by Alexandre Julliard July 11, 2012
July 11, 2012
1
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July 11, 2012
1
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July 11, 2012
1
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Henri Verbeet : winex11: Introduce a separate function for initializing the list of XRandR display modes .
by Alexandre Julliard July 11, 2012
by Alexandre Julliard July 11, 2012
July 11, 2012
1
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Andrew Eikum : mpr: Don' t succeed if drive is not remote in WNetGetUniversalName.
by Alexandre Julliard July 11, 2012
by Alexandre Julliard July 11, 2012
July 11, 2012
1
0
Rico Schüller : d3dx9: Implement ID3DXBaseEffect:: GetMatrixPointerArray().
by Alexandre Julliard July 11, 2012
by Alexandre Julliard July 11, 2012
July 11, 2012
1
0