wine-commits@list.winehq.org
September 2012
- 2 participants
- 828 discussions
Henri Verbeet : wined3d: Just return the shader from wined3d_device_get_vertex_shader().
by Alexandre Julliard Sept. 24, 2012
by Alexandre Julliard Sept. 24, 2012
Sept. 24, 2012
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Dmitry Timoshkov : windowscodecs: Return WINCODEC_ERR_FRAMEMISSING if there is no global GIF palette.
by Alexandre Julliard Sept. 24, 2012
by Alexandre Julliard Sept. 24, 2012
Sept. 24, 2012
1
0
Dmitry Timoshkov : windowscodecs: Fix calculation of transparent GIF color index.
by Alexandre Julliard Sept. 24, 2012
by Alexandre Julliard Sept. 24, 2012
Sept. 24, 2012
1
0
Henri Verbeet : wined3d: Take the data type of immediates into account in shader_glsl_get_register_name ().
by Alexandre Julliard Sept. 24, 2012
by Alexandre Julliard Sept. 24, 2012
Sept. 24, 2012
1
0
Christian Costa : amstream: Rename media stream objects and their method names for multi interfaces support .
by Alexandre Julliard Sept. 24, 2012
by Alexandre Julliard Sept. 24, 2012
Sept. 24, 2012
1
0
Dmitry Timoshkov : windowscodecs: Add some tests for GIF global palette.
by Alexandre Julliard Sept. 24, 2012
by Alexandre Julliard Sept. 24, 2012
Sept. 24, 2012
1
0
Christian Costa : amstream: Add IAMMediaStream interface to DirectDrawMediaStream object.
by Alexandre Julliard Sept. 24, 2012
by Alexandre Julliard Sept. 24, 2012
Sept. 24, 2012
1
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Henri Verbeet : d3d10: Implement d3d10_effect_shader_variable_GetGeometryShader().
by Alexandre Julliard Sept. 24, 2012
by Alexandre Julliard Sept. 24, 2012
Sept. 24, 2012
1
0
Michael Stefaniuc : shell32/tests: Use the explicit type for a function pointer.
by Alexandre Julliard Sept. 21, 2012
by Alexandre Julliard Sept. 21, 2012
Sept. 21, 2012
1
0
Sept. 21, 2012
1
0