wine-commits@list.winehq.org
September 2012
- 2 participants
- 828 discussions
Henri Verbeet : wined3d: wined3d_device_set_vertex_declaration() never fails.
by Alexandre Julliard Sept. 21, 2012
by Alexandre Julliard Sept. 21, 2012
Sept. 21, 2012
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Henri Verbeet : wined3d: Simplify shader_glsl_destroy() control flow a bit.
by Alexandre Julliard Sept. 21, 2012
by Alexandre Julliard Sept. 21, 2012
Sept. 21, 2012
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Vincent Povirk : gdiplus: Implement LineCapRound in GdipWidenPath.
by Alexandre Julliard Sept. 21, 2012
by Alexandre Julliard Sept. 21, 2012
Sept. 21, 2012
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Sept. 21, 2012
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Henri Verbeet : d3d10: Implement d3d10_effect_shader_variable_GetVertexShader().
by Alexandre Julliard Sept. 21, 2012
by Alexandre Julliard Sept. 21, 2012
Sept. 21, 2012
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Alexandre Julliard : winex11: Add window data structure locking to the X window creation paths.
by Alexandre Julliard Sept. 21, 2012
by Alexandre Julliard Sept. 21, 2012
Sept. 21, 2012
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