wine-commits@list.winehq.org
September 2013
- 2 participants
- 645 discussions
Michael Stefaniuc : msxml3: Avoid shadowing a function parameter.
by Alexandre Julliard Sept. 3, 2013
by Alexandre Julliard Sept. 3, 2013
Sept. 3, 2013
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Henri Verbeet : wined3d: Don' t clamp texture lookups in the GLSL fixed function fragment pipe.
by Alexandre Julliard Sept. 3, 2013
by Alexandre Julliard Sept. 3, 2013
Sept. 3, 2013
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Sept. 3, 2013
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Nikolay Sivov : shell32: Consistently return interface pointer instead of implementation pointer.
by Alexandre Julliard Sept. 3, 2013
by Alexandre Julliard Sept. 3, 2013
Sept. 3, 2013
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Sept. 3, 2013
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Alexandre Julliard : ntdll: Add stubs for the SRW lock functions.
by Alexandre Julliard Sept. 3, 2013
by Alexandre Julliard Sept. 3, 2013
Sept. 3, 2013
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Henri Verbeet : wined3d: Rename wined3d_fake_gl_ctx to wined3d_caps_gl_ctx.
by Alexandre Julliard Sept. 3, 2013
by Alexandre Julliard Sept. 3, 2013
Sept. 3, 2013
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Henri Verbeet : wined3d: Get rid of some leftover references to IWineD3D.
by Alexandre Julliard Sept. 3, 2013
by Alexandre Julliard Sept. 3, 2013
Sept. 3, 2013
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Matteo Bruni : d3dx9/tests: Add some more tests for D3DX[ Assemble|Preprocess]ShaderFromFile.
by Alexandre Julliard Sept. 3, 2013
by Alexandre Julliard Sept. 3, 2013
Sept. 3, 2013
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