wine-commits@list.winehq.org
August 2014
- 2 participants
- 304 discussions
Henri Verbeet : wined3d: Use the texture draw binding instead of the surface draw binding.
by Alexandre Julliard Aug. 20, 2014
by Alexandre Julliard Aug. 20, 2014
Aug. 20, 2014
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Aug. 20, 2014
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Aug. 20, 2014
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Aric Stewart : dwrite: Beginning implementation of IDWriteFontFile_Analyze.
by Alexandre Julliard Aug. 20, 2014
by Alexandre Julliard Aug. 20, 2014
Aug. 20, 2014
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Aric Stewart : dwrite: Initial implementation of CreateCustomFontFileReference.
by Alexandre Julliard Aug. 20, 2014
by Alexandre Julliard Aug. 20, 2014
Aug. 20, 2014
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Aug. 20, 2014
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Sebastian Lackner : server: Implement set_named_pipe_info wineserver call for NtSetInformationFile/ FilePipeInformation.
by Alexandre Julliard Aug. 20, 2014
by Alexandre Julliard Aug. 20, 2014
Aug. 20, 2014
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Andrei Slăvoiu : wined3d: Replace vendor specific callbacks with generic code that uses vendor specific arrays.
by Alexandre Julliard Aug. 20, 2014
by Alexandre Julliard Aug. 20, 2014
Aug. 20, 2014
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Henri Verbeet : wined3d: Keep a reference to the backbuffer textures instead of the surfaces in the swapchain.
by Alexandre Julliard Aug. 20, 2014
by Alexandre Julliard Aug. 20, 2014
Aug. 20, 2014
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