wine-commits@list.winehq.org
August 2014
- 2 participants
- 304 discussions
Aug. 4, 2014
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Aug. 4, 2014
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David Hedberg : shell32: Always initialize shellitem to NULL in SHCreateShellItem.
by Alexandre Julliard Aug. 4, 2014
by Alexandre Julliard Aug. 4, 2014
Aug. 4, 2014
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David Hedberg : shell32/tests: Tests for IShellItemGetAttributes.
by Alexandre Julliard Aug. 4, 2014
by Alexandre Julliard Aug. 4, 2014
Aug. 4, 2014
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Henri Verbeet : wined3d: Make the "desc" parameter to wined3d_buffer_create() const.
by Alexandre Julliard Aug. 4, 2014
by Alexandre Julliard Aug. 4, 2014
Aug. 4, 2014
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David Hedberg : shell32: Implement IShellItemArray::GetAttributes.
by Alexandre Julliard Aug. 4, 2014
by Alexandre Julliard Aug. 4, 2014
Aug. 4, 2014
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David Hedberg : shell32: Mask out attributes we didn' t ask for in ShellItem::GetAttributes.
by Alexandre Julliard Aug. 4, 2014
by Alexandre Julliard Aug. 4, 2014
Aug. 4, 2014
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Henri Verbeet : wined3d: Move the "draw_binding" field from struct wined3d_surface to struct wined3d_resource.
by Alexandre Julliard Aug. 4, 2014
by Alexandre Julliard Aug. 4, 2014
Aug. 4, 2014
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Henri Verbeet : wined3d: Get rid of the get_drawable_size() callback in struct wined3d_surface.
by Alexandre Julliard Aug. 4, 2014
by Alexandre Julliard Aug. 4, 2014
Aug. 4, 2014
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Henri Verbeet : d3d10core: Implement d3d10_device_CopyResource().
by Alexandre Julliard Aug. 4, 2014
by Alexandre Julliard Aug. 4, 2014
Aug. 4, 2014
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