wine-commits@list.winehq.org
October 2015
- 2 participants
- 749 discussions
Riccardo Bortolato : wined3d: Make wined3d_device_set_cursor_properties work with wined3d_texture and sub_resource_index.
by Alexandre Julliard Oct. 19, 2015
by Alexandre Julliard Oct. 19, 2015
Oct. 19, 2015
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Oct. 19, 2015
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Nikolay Sivov : dwrite: Set bitmap target ppdip factor from context dpi.
by Alexandre Julliard Oct. 19, 2015
by Alexandre Julliard Oct. 19, 2015
Oct. 19, 2015
1
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Józef Kucia : d3d11/tests: Check that shader resource views implement ID3D10ShaderResourceView1.
by Alexandre Julliard Oct. 19, 2015
by Alexandre Julliard Oct. 19, 2015
Oct. 19, 2015
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Riccardo Bortolato : wined3d: Make wined3d_swapchain_get_front_buffer_data work with wined3d_texture and sub_resource_idx.
by Alexandre Julliard Oct. 19, 2015
by Alexandre Julliard Oct. 19, 2015
Oct. 19, 2015
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Riccardo Bortolato : d3d9: Call wined3d_swapchain_get_front_buffer_data instead of wined3d_device_get_front_buffer_data in d3d9_device_GetFrontBuffer.
by Alexandre Julliard Oct. 19, 2015
by Alexandre Julliard Oct. 19, 2015
Oct. 19, 2015
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Riccardo Bortolato : d3d8: Call wined3d_swapchain_get_front_buffer_data instead of wined3d_device_get_front_buffer_data in d3d8_device_GetFrontBuffer.
by Alexandre Julliard Oct. 19, 2015
by Alexandre Julliard Oct. 19, 2015
Oct. 19, 2015
1
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Bruno Jesus : msvfw32: Simplify error handling in ICSeqCompressFrameStart.
by Alexandre Julliard Oct. 19, 2015
by Alexandre Julliard Oct. 19, 2015
Oct. 19, 2015
1
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Nikolay Sivov : strmbase: Remove some redundant return value initializers.
by Alexandre Julliard Oct. 19, 2015
by Alexandre Julliard Oct. 19, 2015
Oct. 19, 2015
1
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Nikolay Sivov : dwrite: Scale glyph run analysis advances and offsets with ppdip factor.
by Alexandre Julliard Oct. 19, 2015
by Alexandre Julliard Oct. 19, 2015
Oct. 19, 2015
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