wine-commits@list.winehq.org
November 2015
- 2 participants
- 623 discussions
Nov. 13, 2015
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Józef Kucia : d3d11: Implement d3d11_immediate_context_DrawIndexed().
by Alexandre Julliard Nov. 13, 2015
by Alexandre Julliard Nov. 13, 2015
Nov. 13, 2015
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Józef Kucia : d3d11: Implement d3d11_immediate_context_OMGetRenderTargets().
by Alexandre Julliard Nov. 13, 2015
by Alexandre Julliard Nov. 13, 2015
Nov. 13, 2015
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Józef Kucia : d3d11: Implement d3d11_immediate_context_DrawIndexedInstanced().
by Alexandre Julliard Nov. 13, 2015
by Alexandre Julliard Nov. 13, 2015
Nov. 13, 2015
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Nov. 13, 2015
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Matteo Bruni : wined3d: Avoid going through the texture units mapping when unnecessary.
by Alexandre Julliard Nov. 13, 2015
by Alexandre Julliard Nov. 13, 2015
Nov. 13, 2015
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Jacek Caban : mshtml: Skip travellog notifications for frame navigation.
by Alexandre Julliard Nov. 13, 2015
by Alexandre Julliard Nov. 13, 2015
Nov. 13, 2015
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Nov. 13, 2015
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Matteo Bruni : wined3d: Handle WINED3D_SHADE_PHONG the same as WINED3D_SHADE_GOURAUD.
by Alexandre Julliard Nov. 13, 2015
by Alexandre Julliard Nov. 13, 2015
Nov. 13, 2015
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