wine-commits@list.winehq.org
March 2015
- 2 participants
- 775 discussions
Stefan Dösinger : ddraw: Update the palette before presents to the NULL window.
by Alexandre Julliard March 23, 2015
by Alexandre Julliard March 23, 2015
March 23, 2015
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Henri Verbeet : d3d10core: Also pass unused input layout elements to wined3d.
by Alexandre Julliard March 23, 2015
by Alexandre Julliard March 23, 2015
March 23, 2015
1
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Henri Verbeet : wined3d: Merge some common shader initialization code into shader_init().
by Alexandre Julliard March 23, 2015
by Alexandre Julliard March 23, 2015
March 23, 2015
1
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Henri Verbeet : wined3d: Store shader input signatures as a wined3d_shader_signature structure.
by Alexandre Julliard March 23, 2015
by Alexandre Julliard March 23, 2015
March 23, 2015
1
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Nikolay Sivov : scrrun: Added support for VT_DATE keys, and BYREF float key types.
by Alexandre Julliard March 23, 2015
by Alexandre Julliard March 23, 2015
March 23, 2015
1
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Nikolay Sivov : scrrun: Added support for interface pointers as keys for dictionary.
by Alexandre Julliard March 23, 2015
by Alexandre Julliard March 23, 2015
March 23, 2015
1
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March 23, 2015
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March 23, 2015
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March 23, 2015
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Matteo Bruni : wined3d: Use a separate STATE_VIEWPORT state handler in the GLSL pipeline.
by Alexandre Julliard March 23, 2015
by Alexandre Julliard March 23, 2015
March 23, 2015
1
0