wine-commits@list.winehq.org
April 2015
- 2 participants
- 451 discussions
April 16, 2015
1
0
Bruno Jesus : iphlpapi: Stub more IP_ADAPTER_UNICAST_ADDRESS fields in GetAdaptersAddresses.
by Alexandre Julliard April 16, 2015
by Alexandre Julliard April 16, 2015
April 16, 2015
1
0
April 16, 2015
1
0
Bruno Jesus : iphlpapi/tests: Add more test_GetAdaptersAddresses tests.
by Alexandre Julliard April 16, 2015
by Alexandre Julliard April 16, 2015
April 16, 2015
1
0
April 16, 2015
1
0
Henri Verbeet : wined3d: Properly handle WINED3DSIH_DP2 in the GLSL shader backend.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
0
Stefan Dösinger : wined3d: Handle color key dirtification in wined3d_cs_exec_set_texture.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
0
Mark Harmstone : uxtheme: Resize source image if destination smaller than margins.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
0
Andrew Eikum : winecfg: Use a listview for speaker configuration.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
0
Henri Verbeet : d2d1: Take the world transform into account when calculating the bitmap brush texcoord transform.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
0
Stefan Dösinger : wined3d: Call arbfp_blit_surface and ffp_blit_blit_surface through the blit interfaces.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
0
Stefan Dösinger : wined3d: Move fixed function draw blits out of surface_blt_special.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
0
Stefan Dösinger : wined3d: Implement color keying in the ARB fixed function pipeline.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
0
Andrew Eikum : dsound/tests: Don't perform ALAW test on secondary buffers.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
0
April 15, 2015
1
0
Henri Verbeet : wined3d: Use the display format if WINED3DFMT_UNKNOWN is passed as backbuffer format for windowed mode resets.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
0
Stefan Dösinger : wined3d: Use finer grained colorkey state invalidation.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
0
Henri Verbeet : wined3d: Bind sampler objects to the correct texture stage.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
0
1
0
Hugh McMaster : wineconsole: Do not truncate argument strings larger than 256 bytes.
by Alexandre Julliard April 14, 2015
by Alexandre Julliard April 14, 2015
April 14, 2015
1
0
Henri Verbeet : d3d8: Update the BackBufferCount after a successful reset.
by Alexandre Julliard April 14, 2015
by Alexandre Julliard April 14, 2015
April 14, 2015
1
0
Igor Kotrasinski : dsound: Fix conning formula to correctly interpolate volume.
by Alexandre Julliard April 14, 2015
by Alexandre Julliard April 14, 2015
April 14, 2015
1
0
Henri Verbeet : d3d9: Update the backbuffer D3DPRESENT_PARAMETERS after a successful reset.
by Alexandre Julliard April 14, 2015
by Alexandre Julliard April 14, 2015
April 14, 2015
1
0
Sebastian Lackner : ws2_32: Add a missing call to release_sock_fd.
by Alexandre Julliard April 14, 2015
by Alexandre Julliard April 14, 2015
April 14, 2015
1
0
April 14, 2015
1
0