wine-commits@list.winehq.org
April 2015
- 2 participants
- 451 discussions
Hans Leidekker : fusion: Fix insufficient buffer size handling in IAssemblyName::GetDisplayName.
by Alexandre Julliard April 10, 2015
by Alexandre Julliard April 10, 2015
April 10, 2015
1
0
Stefan Dösinger : wined3d: Move alpha test states to the fragment pipeline.
by Alexandre Julliard April 10, 2015
by Alexandre Julliard April 10, 2015
April 10, 2015
1
0
Hans Leidekker : msi: Assume that file patches from registered MSI patches have already been applied.
by Alexandre Julliard April 10, 2015
by Alexandre Julliard April 10, 2015
April 10, 2015
1
0
Hans Leidekker : msi: Take the component action into account for file patches.
by Alexandre Julliard April 10, 2015
by Alexandre Julliard April 10, 2015
April 10, 2015
1
0
Stefan Dösinger : wined3d: Simplify alpha test and color keying in GLSL.
by Alexandre Julliard April 10, 2015
by Alexandre Julliard April 10, 2015
April 10, 2015
1
0
Hans Leidekker : fusion: Support buffer size queries in IAssemblyName:: GetName.
by Alexandre Julliard April 10, 2015
by Alexandre Julliard April 10, 2015
April 10, 2015
1
0
Stefan Dösinger : wined3d: Match blitter and fragment processing color keying capabilities.
by Alexandre Julliard April 10, 2015
by Alexandre Julliard April 10, 2015
April 10, 2015
1
0
Stefan Dösinger : wined3d: Allow ARB blits from converted surfaces.
by Alexandre Julliard April 10, 2015
by Alexandre Julliard April 10, 2015
April 10, 2015
1
0
Stefan Dösinger : wined3d: Set color keys through the command stream.
by Alexandre Julliard April 10, 2015
by Alexandre Julliard April 10, 2015
April 10, 2015
1
0
Bruno Jesus : include: Update iptypes.h with the old XP IP_ADAPTER_ADDRESSES structure.
by Alexandre Julliard April 10, 2015
by Alexandre Julliard April 10, 2015
April 10, 2015
1
0
1
0
Stefan Dösinger : wined3d: Implement color keying in the glsl fragment pipeline.
by Alexandre Julliard April 10, 2015
by Alexandre Julliard April 10, 2015
April 10, 2015
1
0
Aaryaman Vasishta : d3drm: Add more interfaces to be queried from IDirect3DRMFrame2::QueryInterface.
by Alexandre Julliard April 10, 2015
by Alexandre Julliard April 10, 2015
April 10, 2015
1
0
Aaryaman Vasishta : d3drm: Fix IDirect3DRMFrame2:: QueryInterface returning incorrect HRESULT.
by Alexandre Julliard April 10, 2015
by Alexandre Julliard April 10, 2015
April 10, 2015
1
0
April 10, 2015
1
0
Mark Harmstone : uxtheme: Fix a copy-paste error which mean that GetThemeString would always fail.
by Alexandre Julliard April 10, 2015
by Alexandre Julliard April 10, 2015
April 10, 2015
1
0
Marcus Meissner : wininet: Avoid memory leak in error exit (Coverity).
by Alexandre Julliard April 10, 2015
by Alexandre Julliard April 10, 2015
April 10, 2015
1
0
Stefan Dösinger : wined3d: Implement color keying in arbfp_blit.
by Alexandre Julliard April 10, 2015
by Alexandre Julliard April 10, 2015
April 10, 2015
1
0
Mark Harmstone : uxtheme: Fix colour errors in UXTHEME_StretchBlt.
by Alexandre Julliard April 9, 2015
by Alexandre Julliard April 9, 2015
April 9, 2015
1
0
Mark Harmstone : comctl32: Fix drawing of buddy background for updown controls.
by Alexandre Julliard April 9, 2015
by Alexandre Julliard April 9, 2015
April 9, 2015
1
0
Jianqiu Zhang : include: Add declaration for FILE_FS_FULL_SIZE_INFORMATION.
by Alexandre Julliard April 9, 2015
by Alexandre Julliard April 9, 2015
April 9, 2015
1
0
Andrew Eikum : shell32: Allocate returned array in IKnownFolderManager:: GetFolderIds.
by Alexandre Julliard April 9, 2015
by Alexandre Julliard April 9, 2015
April 9, 2015
1
0
Bruno Jesus : secur32: Don' t try to set an empty target name in schan_InitializeSecurityContextW.
by Alexandre Julliard April 9, 2015
by Alexandre Julliard April 9, 2015
April 9, 2015
1
0
April 9, 2015
1
0
Bruno Jesus : ws2_32: Restore the local socket address that was bound with filter for getsockname ().
by Alexandre Julliard April 9, 2015
by Alexandre Julliard April 9, 2015
April 9, 2015
1
0