wine-commits@list.winehq.org
April 2015
- 2 participants
- 451 discussions
Matteo Bruni : wined3d: Set spotlight direction .w component to 0.0f.
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
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Nikolay Sivov : include: Added IShellFolderViewDual definition.
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
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April 28, 2015
1
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Matteo Bruni : wined3d: Use struct wined3d_vec4 to store the light position and direction.
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
1
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Matteo Bruni : wined3d: Store the directional light direction in the lightDirn field.
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
1
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Huw Davies : comctl32: Move the style change code to the TB_SETSTYLE handler.
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
1
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Matteo Bruni : wined3d: Don't use the builtin FFP uniforms for the lights.
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
1
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Alexandre Julliard : riched20: Update rectangle on WM_WINDOWPOSCHANGED instead of WM_SIZE.
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
1
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Sebastian Lackner : wine.inf: Fix timezone for America/Tijuana.
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
1
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Sebastian Lackner : wine.inf: Remove deprecated daylight saving time information for various timezones.
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
1
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Sebastian Lackner : d3d9/tests: Fix compile error with gcc 4.9.
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
1
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Michael Stefaniuc : dmloader: Add and use a generic IPersistStream_GetClassID.
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
1
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Michael Stefaniuc : dmloader: Use the generic DirectMusicObject implementation for DMContainer.
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
1
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Sebastian Lackner : wine.inf: Fix timezone for Africa/Windhoek.
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
1
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Michael Stefaniuc : dmscript: Get rid of the extra pointer to a DMUS_OBJECTDESC.
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
1
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Michael Stefaniuc : dmloader: Remove superfluous "IDirectMusicContainer" from method names.
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
1
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Mark Harmstone : uxtheme: Stub out buffered painting functions.
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
1
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Michael Stefaniuc : dmscript: Use the generic DirectMusicObject implementation for DMScript.
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
1
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Sebastian Lackner : wine.inf: Fix timezone for America/St_Johns.
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
1
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Michael Stefaniuc : dmloader/tests: Add more DirectMusicCollection tests.
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
1
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Nikolay Sivov : dmime: Don't expose IDirectMusicAudioPath impl details.
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
1
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Michael Müller : ntdll: Add support for Dynamic DST ( daylight saving time) information in registry.
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
1
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Henri Verbeet : wined3d: Cleanup the sampler map in shader_cleanup() ( Valgrind).
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
1
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April 28, 2015
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Henri Verbeet : d2d1: Implement d2d_bitmap_brush_SetExtendModeY().
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
1
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Henri Verbeet : d2d1: Implement d2d_bitmap_brush_GetExtendModeX().
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
1
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Jacek Caban : ws2_32: Use get_rcvsnd_timeo helper in getsockopt.
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
1
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April 28, 2015
1
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Henri Verbeet : d2d1: Implement d2d_bitmap_brush_SetExtendModeX().
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
1
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Henri Verbeet : d2d1: Implement d2d_bitmap_brush_GetExtendModeY().
by Alexandre Julliard April 28, 2015
by Alexandre Julliard April 28, 2015
April 28, 2015
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April 27, 2015
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Alistair Leslie-Hughes : packager: Mark DllCanUnloadNow, DllGetClassObject , DllRegisterServer, DllUnregisterServer as private.
by Alexandre Julliard April 27, 2015
by Alexandre Julliard April 27, 2015
April 27, 2015
1
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Aric Stewart : comctl32: TTM_SETTOOLINFO does not change subclassing flags.
by Alexandre Julliard April 27, 2015
by Alexandre Julliard April 27, 2015
April 27, 2015
1
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Henri Verbeet : wined3d: Also free the input signature in shader_cleanup() (Valgrind).
by Alexandre Julliard April 27, 2015
by Alexandre Julliard April 27, 2015
April 27, 2015
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April 27, 2015
1
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Gerald Pfeifer : urlmon: Simplify a (redundant) expression in parse_canonicalize.
by Alexandre Julliard April 27, 2015
by Alexandre Julliard April 27, 2015
April 27, 2015
1
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Francois Gouget : ddraw/tests: Fix compilation on systems that don' t support nameless unions.
by Alexandre Julliard April 27, 2015
by Alexandre Julliard April 27, 2015
April 27, 2015
1
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Stefan Dösinger : wined3d: Move the ARB_texture_rectangle check to init_format_texture_info.
by Alexandre Julliard April 27, 2015
by Alexandre Julliard April 27, 2015
April 27, 2015
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Henri Verbeet : wined3d: Release the context before potentially destroying the swapchain in wined3d_device_uninit_3d () (Valgrind).
by Alexandre Julliard April 27, 2015
by Alexandre Julliard April 27, 2015
April 27, 2015
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April 27, 2015
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Alexandre Julliard : server: Return a valid position also in posted messages.
by Alexandre Julliard April 27, 2015
by Alexandre Julliard April 27, 2015
April 27, 2015
1
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Nikolay Sivov : dmime: No need to allocate description separately for IDirectMusicGraph.
by Alexandre Julliard April 27, 2015
by Alexandre Julliard April 27, 2015
April 27, 2015
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April 27, 2015
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Nikolay Sivov : dmime: Implement GetClassID() for IDirectMusicGraph.
by Alexandre Julliard April 27, 2015
by Alexandre Julliard April 27, 2015
April 27, 2015
1
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Mark Harmstone : include: Add buffered paint functions to uxtheme.h.
by Alexandre Julliard April 27, 2015
by Alexandre Julliard April 27, 2015
April 27, 2015
1
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Francois Gouget : ole32; Fix some storage32 comments and standardize some virtual table names.
by Alexandre Julliard April 27, 2015
by Alexandre Julliard April 27, 2015
April 27, 2015
1
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Stefan Dösinger : wined3d: Move volume DXTn handling to apply_format_fixups.
by Alexandre Julliard April 27, 2015
by Alexandre Julliard April 27, 2015
April 27, 2015
1
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