wine-commits@list.winehq.org
April 2015
- 2 participants
- 451 discussions
Jacek Caban : inseng: Added CLSID_ActiveSetupEng class factory.
by Alexandre Julliard April 20, 2015
by Alexandre Julliard April 20, 2015
April 20, 2015
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Huw Davies : ole32/tests: Win 8 releases the drop target in OleUninitialize().
by Alexandre Julliard April 20, 2015
by Alexandre Julliard April 20, 2015
April 20, 2015
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April 20, 2015
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April 17, 2015
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Aaryaman Vasishta : d3drm/tests: Add QueryInterface tests for IDirect3DRMFrame{1-3}.
by Alexandre Julliard April 17, 2015
by Alexandre Julliard April 17, 2015
April 17, 2015
1
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Aaryaman Vasishta : d3drm/tests: Make get_refcount return ULONG instead of int.
by Alexandre Julliard April 17, 2015
by Alexandre Julliard April 17, 2015
April 17, 2015
1
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Gerald Pfeifer : wininet: Avoid four instances of " logical not is only applied to the to the left hand side".
by Alexandre Julliard April 17, 2015
by Alexandre Julliard April 17, 2015
April 17, 2015
1
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1
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Hans Leidekker : msi: Perform a suffix match on the volume name.
by Alexandre Julliard April 17, 2015
by Alexandre Julliard April 17, 2015
April 17, 2015
1
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Hans Leidekker : msi: Improve the check for files obsoleted by patches.
by Alexandre Julliard April 17, 2015
by Alexandre Julliard April 17, 2015
April 17, 2015
1
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Piotr Caban : msvcrt: Don't ignore pmode attribute in _wsopen_s.
by Alexandre Julliard April 17, 2015
by Alexandre Julliard April 17, 2015
April 17, 2015
1
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April 17, 2015
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April 17, 2015
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Hans Leidekker : advapi32: Support parsing mandatory label ACE strings.
by Alexandre Julliard April 17, 2015
by Alexandre Julliard April 17, 2015
April 17, 2015
1
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Henri Verbeet : wined3d: Bind the texture before calling wined3d_volume_upload_data() in wined3d_volume_load_location().
by Alexandre Julliard April 16, 2015
by Alexandre Julliard April 16, 2015
April 16, 2015
1
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Jacek Caban : mshtml: Use NS_Alloc and NS_Free directly instead of via nsIMemory.
by Alexandre Julliard April 16, 2015
by Alexandre Julliard April 16, 2015
April 16, 2015
1
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Henri Verbeet : wined3d: Use wined3d_texture_bind_and_dirtify() in device_update_volume().
by Alexandre Julliard April 16, 2015
by Alexandre Julliard April 16, 2015
April 16, 2015
1
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Henri Verbeet : wined3d: Use wined3d_texture_bind_and_dirtify() in wined3d_texture_upload_data().
by Alexandre Julliard April 16, 2015
by Alexandre Julliard April 16, 2015
April 16, 2015
1
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Henri Verbeet : wined3d: Get rid of context_invalidate_active_texture().
by Alexandre Julliard April 16, 2015
by Alexandre Julliard April 16, 2015
April 16, 2015
1
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Jacek Caban : msxml3: Create unknode object only for node types supported by msxml.
by Alexandre Julliard April 16, 2015
by Alexandre Julliard April 16, 2015
April 16, 2015
1
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Bruno Jesus : include: Add a missing field to IP_ADAPTER_ADDRESSES_LH.
by Alexandre Julliard April 16, 2015
by Alexandre Julliard April 16, 2015
April 16, 2015
1
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Nikolay Sivov : usp10/tests: Fix some leaks on error path (Valgrind).
by Alexandre Julliard April 16, 2015
by Alexandre Julliard April 16, 2015
April 16, 2015
1
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Bruno Jesus : iphlpapi: Update the buffer size only if required in GetAdaptersAddresses.
by Alexandre Julliard April 16, 2015
by Alexandre Julliard April 16, 2015
April 16, 2015
1
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April 16, 2015
1
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Bruno Jesus : iphlpapi: Stub more IP_ADAPTER_UNICAST_ADDRESS fields in GetAdaptersAddresses.
by Alexandre Julliard April 16, 2015
by Alexandre Julliard April 16, 2015
April 16, 2015
1
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April 16, 2015
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Bruno Jesus : iphlpapi/tests: Add more test_GetAdaptersAddresses tests.
by Alexandre Julliard April 16, 2015
by Alexandre Julliard April 16, 2015
April 16, 2015
1
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April 16, 2015
1
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Henri Verbeet : wined3d: Properly handle WINED3DSIH_DP2 in the GLSL shader backend.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
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Stefan Dösinger : wined3d: Handle color key dirtification in wined3d_cs_exec_set_texture.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
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Mark Harmstone : uxtheme: Resize source image if destination smaller than margins.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
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Andrew Eikum : winecfg: Use a listview for speaker configuration.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
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Henri Verbeet : d2d1: Take the world transform into account when calculating the bitmap brush texcoord transform.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
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Stefan Dösinger : wined3d: Call arbfp_blit_surface and ffp_blit_blit_surface through the blit interfaces.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
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Stefan Dösinger : wined3d: Move fixed function draw blits out of surface_blt_special.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
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Stefan Dösinger : wined3d: Implement color keying in the ARB fixed function pipeline.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
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Andrew Eikum : dsound/tests: Don't perform ALAW test on secondary buffers.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
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April 15, 2015
1
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Henri Verbeet : wined3d: Use the display format if WINED3DFMT_UNKNOWN is passed as backbuffer format for windowed mode resets.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
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Stefan Dösinger : wined3d: Use finer grained colorkey state invalidation.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
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Henri Verbeet : wined3d: Bind sampler objects to the correct texture stage.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
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Hugh McMaster : wineconsole: Do not truncate argument strings larger than 256 bytes.
by Alexandre Julliard April 14, 2015
by Alexandre Julliard April 14, 2015
April 14, 2015
1
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Henri Verbeet : d3d8: Update the BackBufferCount after a successful reset.
by Alexandre Julliard April 14, 2015
by Alexandre Julliard April 14, 2015
April 14, 2015
1
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Igor Kotrasinski : dsound: Fix conning formula to correctly interpolate volume.
by Alexandre Julliard April 14, 2015
by Alexandre Julliard April 14, 2015
April 14, 2015
1
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Henri Verbeet : d3d9: Update the backbuffer D3DPRESENT_PARAMETERS after a successful reset.
by Alexandre Julliard April 14, 2015
by Alexandre Julliard April 14, 2015
April 14, 2015
1
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Sebastian Lackner : ws2_32: Add a missing call to release_sock_fd.
by Alexandre Julliard April 14, 2015
by Alexandre Julliard April 14, 2015
April 14, 2015
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April 14, 2015
1
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