wine-commits@list.winehq.org
April 2015
- 2 participants
- 451 discussions
Henri Verbeet : wined3d: Properly handle WINED3DSIH_DP2 in the GLSL shader backend.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
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Stefan Dösinger : wined3d: Handle color key dirtification in wined3d_cs_exec_set_texture.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
0
Mark Harmstone : uxtheme: Resize source image if destination smaller than margins.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
0
Andrew Eikum : winecfg: Use a listview for speaker configuration.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
0
Henri Verbeet : d2d1: Take the world transform into account when calculating the bitmap brush texcoord transform.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
0
Stefan Dösinger : wined3d: Call arbfp_blit_surface and ffp_blit_blit_surface through the blit interfaces.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
0
Stefan Dösinger : wined3d: Move fixed function draw blits out of surface_blt_special.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
0
Stefan Dösinger : wined3d: Implement color keying in the ARB fixed function pipeline.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
0
Andrew Eikum : dsound/tests: Don't perform ALAW test on secondary buffers.
by Alexandre Julliard April 15, 2015
by Alexandre Julliard April 15, 2015
April 15, 2015
1
0
April 15, 2015
1
0