Nikolay Sivov : dwrite: Improve parameter validation in GetGdiCompatibleGlyphAdvances(), add some tests.
by Alexandre Julliard July 20, 2015
by Alexandre Julliard July 20, 2015
July 20, 2015
1
0
Henri Verbeet : d3d10core: Implement d3d10_device_CopySubresourceRegion().
by Alexandre Julliard July 20, 2015
by Alexandre Julliard July 20, 2015
July 20, 2015
1
0
Henri Verbeet : d2d1: Add some FIXMEs for unimplemented functionality to d2d_d3d_render_target_DrawGlyphRun ().
by Alexandre Julliard July 20, 2015
by Alexandre Julliard July 20, 2015
July 20, 2015
1
0
Henri Verbeet : d2d1/tests: Don't call compare_surface() inside ok().
by Alexandre Julliard July 20, 2015
by Alexandre Julliard July 20, 2015
July 20, 2015
1
0
July 20, 2015
1
0
July 20, 2015
1
0
1
0
1
0
July 20, 2015
1
0
1
0