Dmitry Timoshkov : ntdll: Cache contents of IMAGE_TLS_DIRECTORY instead of saving a directory pointer.
by Alexandre Julliard July 15, 2015
by Alexandre Julliard July 15, 2015
July 15, 2015
1
0
Sebastian Lackner : vcomp: Implement omp_get_max_threads and omp_set_num_threads.
by Alexandre Julliard July 15, 2015
by Alexandre Julliard July 15, 2015
July 15, 2015
1
0
Michael Müller : aclocal.m4: Search for otool using AC_CHECK_TOOL.
by Alexandre Julliard July 14, 2015
by Alexandre Julliard July 14, 2015
July 14, 2015
1
0
Dmitry Timoshkov : windowscodecs: Don' t fail to decode GIF if an image has been already loaded.
by Alexandre Julliard July 14, 2015
by Alexandre Julliard July 14, 2015
July 14, 2015
1
0
July 14, 2015
1
0
Nikolay Sivov : dwrite: Make sure explicit levels are always initialized ( Valgrind).
by Alexandre Julliard July 14, 2015
by Alexandre Julliard July 14, 2015
July 14, 2015
1
0
1
0
Dmitry Timoshkov : windowscodecs/tests: Add some tests for loading truncated GIF images.
by Alexandre Julliard July 14, 2015
by Alexandre Julliard July 14, 2015
July 14, 2015
1
0
Henri Verbeet : d2d1: Introduce a separate function to construct pixel shader constant buffers for brushes.
by Alexandre Julliard July 14, 2015
by Alexandre Julliard July 14, 2015
July 14, 2015
1
0
Henri Verbeet : d2d1: Also bind the pixel shader and blend state in d2d_brush_bind_resources().
by Alexandre Julliard July 14, 2015
by Alexandre Julliard July 14, 2015
July 14, 2015
1
0