Józef Kucia : wined3d: Implement vertex blending in glsl_vertex_pipe.
by Alexandre Julliard July 3, 2015
by Alexandre Julliard July 3, 2015
July 3, 2015
1
0
Michael Stefaniuc : dmime: Implement the E_NOTIMPL methods in DMLyricsTrack.
by Alexandre Julliard July 3, 2015
by Alexandre Julliard July 3, 2015
July 3, 2015
1
0
Józef Kucia : wined3d: Implement normals transformation for vertex blending.
by Alexandre Julliard July 3, 2015
by Alexandre Julliard July 3, 2015
July 3, 2015
1
0
Matteo Bruni : wined3d: Improve NP2 fixups in GLSL PS texture sampling code.
by Alexandre Julliard July 3, 2015
by Alexandre Julliard July 3, 2015
July 3, 2015
1
0
Matteo Bruni : wined3d: Replace an open-coded implementation of LIST_FOR_EACH_ENTRY_SAFE.
by Alexandre Julliard July 3, 2015
by Alexandre Julliard July 3, 2015
July 3, 2015
1
0
Sebastian Lackner : kernel32/tests: Fix leak of threadpool object.
by Alexandre Julliard July 3, 2015
by Alexandre Julliard July 3, 2015
July 3, 2015
1
0
Matteo Bruni : wined3d: Don' t hardcode WINED3DPTEXTURECAPS_NONPOW2CONDITIONAL cap flag.
by Alexandre Julliard July 3, 2015
by Alexandre Julliard July 3, 2015
July 3, 2015
1
0
Sebastian Lackner : kernel32: Forward threadpool cleanup group functions to ntdll.
by Alexandre Julliard July 3, 2015
by Alexandre Julliard July 3, 2015
July 3, 2015
1
0
Jacek Caban : mshtml: Added nsIIOService:: NewChannelFromURI2 semi-stub implementation.
by Alexandre Julliard July 3, 2015
by Alexandre Julliard July 3, 2015
July 3, 2015
1
0
July 3, 2015
1
0