wine-commits@list.winehq.org
August 2015
- 2 participants
- 503 discussions
Aaryaman Vasishta : d3drm: Add stubs for IDirect3DRMTexture methods.
by Alexandre Julliard Aug. 25, 2015
by Alexandre Julliard Aug. 25, 2015
Aug. 25, 2015
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Aug. 25, 2015
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Aug. 25, 2015
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Henri Verbeet : d3d11: Make "layers" static in D3D11CoreRegisterLayers().
by Alexandre Julliard Aug. 25, 2015
by Alexandre Julliard Aug. 25, 2015
Aug. 25, 2015
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Aug. 25, 2015
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Henri Verbeet : d3d11: Use the IUnknown implementation from the d3d11 interface.
by Alexandre Julliard Aug. 25, 2015
by Alexandre Julliard Aug. 25, 2015
Aug. 25, 2015
1
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Jacek Caban : ntdll: Added new pid debug channel to append process id to debug output.
by Alexandre Julliard Aug. 25, 2015
by Alexandre Julliard Aug. 25, 2015
Aug. 25, 2015
1
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Aaryaman Vasishta : d3drm: Thunk IDirect3DRMTexture2:: QueryInterface to version 3.
by Alexandre Julliard Aug. 25, 2015
by Alexandre Julliard Aug. 25, 2015
Aug. 25, 2015
1
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Aaryaman Vasishta : d3drm: Thunk IDirect3DRMTexture2:: Release to version 3.
by Alexandre Julliard Aug. 25, 2015
by Alexandre Julliard Aug. 25, 2015
Aug. 25, 2015
1
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Stefan Dösinger : wined3d: Handle multisample_quality if type == MULTISAMPLE_NON_MASKABLE.
by Alexandre Julliard Aug. 25, 2015
by Alexandre Julliard Aug. 25, 2015
Aug. 25, 2015
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