wine-commits@list.winehq.org
September 2015
- 2 participants
- 318 discussions
Józef Kucia : d3d11: Implement d3d11_device_CreateVertexShader().
by Alexandre Julliard Sept. 16, 2015
by Alexandre Julliard Sept. 16, 2015
Sept. 16, 2015
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Józef Kucia : d3d11: Rename d3d10_pixel_shader to d3d_pixel_shader.
by Alexandre Julliard Sept. 16, 2015
by Alexandre Julliard Sept. 16, 2015
Sept. 16, 2015
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0
Sept. 16, 2015
1
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Józef Kucia : d3d11: Implement d3d11_device_CreatePixelShader().
by Alexandre Julliard Sept. 16, 2015
by Alexandre Julliard Sept. 16, 2015
Sept. 16, 2015
1
0
Sept. 16, 2015
1
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Józef Kucia : d3d11/tests: Add tests for D3D11CreateDeviceAndSwapChain().
by Alexandre Julliard Sept. 16, 2015
by Alexandre Julliard Sept. 16, 2015
Sept. 16, 2015
1
0
Nikolay Sivov : dwrite: Print font table tag in string form in traces.
by Alexandre Julliard Sept. 15, 2015
by Alexandre Julliard Sept. 15, 2015
Sept. 15, 2015
1
0
Sept. 15, 2015
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Józef Kucia : d3d11: Set immediate_context to NULL in d3d11_device_GetImmediateContext().
by Alexandre Julliard Sept. 15, 2015
by Alexandre Julliard Sept. 15, 2015
Sept. 15, 2015
1
0
Józef Kucia : d3d11: Set output parameters to NULL when D3D11CreateDevice() fails.
by Alexandre Julliard Sept. 15, 2015
by Alexandre Julliard Sept. 15, 2015
Sept. 15, 2015
1
0