wine-commits@list.winehq.org
January 2016
- 2 participants
- 627 discussions
Józef Kucia : wined3d: Add support for WINED3DFMT_BC3_UNORM format.
by Alexandre Julliard Jan. 9, 2016
by Alexandre Julliard Jan. 9, 2016
Jan. 9, 2016
1
0
Jan. 9, 2016
1
0
Józef Kucia : wined3d: Recreate default_sampler during device reset.
by Alexandre Julliard Jan. 9, 2016
by Alexandre Julliard Jan. 9, 2016
Jan. 9, 2016
1
0
Józef Kucia : wined3d: Add support for WINED3DFMT_R8G8_UNORM format.
by Alexandre Julliard Jan. 9, 2016
by Alexandre Julliard Jan. 9, 2016
Jan. 9, 2016
1
0
Jactry Zeng : riched20: Print boundary for ME_CheckCharOffsets only when richedit_check channel was opened.
by Alexandre Julliard Jan. 9, 2016
by Alexandre Julliard Jan. 9, 2016
Jan. 9, 2016
1
0
Jan. 9, 2016
1
0
Józef Kucia : d3d11/tests: Add test for block-compressed textures.
by Alexandre Julliard Jan. 9, 2016
by Alexandre Julliard Jan. 9, 2016
Jan. 9, 2016
1
0
Józef Kucia : wined3d: Add support for WINED3DFMT_BC2_UNORM format.
by Alexandre Julliard Jan. 9, 2016
by Alexandre Julliard Jan. 9, 2016
Jan. 9, 2016
1
0
Józef Kucia : wined3d: Add support for WINED3DFMT_BC1_UNORM format.
by Alexandre Julliard Jan. 9, 2016
by Alexandre Julliard Jan. 9, 2016
Jan. 9, 2016
1
0
Józef Kucia : d3d10core/tests: Add test for block-compressed textures.
by Alexandre Julliard Jan. 9, 2016
by Alexandre Julliard Jan. 9, 2016
Jan. 9, 2016
1
0