wine-commits@list.winehq.org
January 2016
- 2 participants
- 627 discussions
Matteo Bruni : wined3d: Fail texture creation when invalid multisample settings are specified.
by Alexandre Julliard Jan. 28, 2016
by Alexandre Julliard Jan. 28, 2016
Jan. 28, 2016
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Matteo Bruni : wined3d: Add a real implementation of wined3d_check_device_multisample_type().
by Alexandre Julliard Jan. 28, 2016
by Alexandre Julliard Jan. 28, 2016
Jan. 28, 2016
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Józef Kucia : wined3d: Validate render state in wined3d_device_set_render_state().
by Alexandre Julliard Jan. 28, 2016
by Alexandre Julliard Jan. 28, 2016
Jan. 28, 2016
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Matteo Bruni : d3d8/tests: Test the creation of render targets with invalid multisample settings.
by Alexandre Julliard Jan. 28, 2016
by Alexandre Julliard Jan. 28, 2016
Jan. 28, 2016
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Jan. 28, 2016
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Jan. 28, 2016
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Józef Kucia : ddraw: Return DDERR_INVALIDPARAMS for render states >= D3DSTATE_OVERRIDE_BIAS.
by Alexandre Julliard Jan. 28, 2016
by Alexandre Julliard Jan. 28, 2016
Jan. 28, 2016
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Jan. 28, 2016
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Jan. 28, 2016
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Andrew Eikum : ntdll: Implement SystemLogicalProcessorInformationEx.
by Alexandre Julliard Jan. 28, 2016
by Alexandre Julliard Jan. 28, 2016
Jan. 28, 2016
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