wine-commits@list.winehq.org
October 2016
- 2 participants
- 451 discussions
Huw Davies : riched20: Add the ability to create ME_Strings from constants.
by Alexandre Julliard Oct. 7, 2016
by Alexandre Julliard Oct. 7, 2016
Oct. 7, 2016
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Huw Davies : riched20: Implement parsing of the paragraph numbering destination.
by Alexandre Julliard Oct. 7, 2016
by Alexandre Julliard Oct. 7, 2016
Oct. 7, 2016
1
0
Huw Davies : riched20: Reset the numbering style info after a \pard .
by Alexandre Julliard Oct. 7, 2016
by Alexandre Julliard Oct. 7, 2016
Oct. 7, 2016
1
0
Matteo Bruni : d3d9/tests: Make the window client rect match the d3d swapchain size.
by Alexandre Julliard Oct. 7, 2016
by Alexandre Julliard Oct. 7, 2016
Oct. 7, 2016
1
0
Nikolay Sivov : d2d1/tests: Initial tests for bitmap render target.
by Alexandre Julliard Oct. 7, 2016
by Alexandre Julliard Oct. 7, 2016
Oct. 7, 2016
1
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Matteo Bruni : wined3d: Flag WINED3D_SHADER_CONST_PS_Y_CORR on framebuffer changes.
by Alexandre Julliard Oct. 7, 2016
by Alexandre Julliard Oct. 7, 2016
Oct. 7, 2016
1
0
Matteo Bruni : wined3d: Slightly offset the viewport in the ARB_clip_control case.
by Alexandre Julliard Oct. 7, 2016
by Alexandre Julliard Oct. 7, 2016
Oct. 7, 2016
1
0
Huw Davies : riched20: Don't try to wrap the end-of-paragraph run.
by Alexandre Julliard Oct. 7, 2016
by Alexandre Julliard Oct. 7, 2016
Oct. 7, 2016
1
0
Matteo Bruni : wined3d: Account for offscreen rendering in the pixel shader key only if vpos is used.
by Alexandre Julliard Oct. 7, 2016
by Alexandre Julliard Oct. 7, 2016
Oct. 7, 2016
1
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Matteo Bruni : d3d9/tests: Add a test for the dsy SM3 instruction.
by Alexandre Julliard Oct. 7, 2016
by Alexandre Julliard Oct. 7, 2016
Oct. 7, 2016
1
0