wine-commits@list.winehq.org
December 2016
- 2 participants
- 342 discussions
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Bruno Jesus : ws2_32: Implement IP_DONTFRAGMENT in [set|get]sockopt.
by Alexandre Julliard Dec. 8, 2016
by Alexandre Julliard Dec. 8, 2016
Dec. 8, 2016
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Michael Stefaniuc : comdlg32: Avoid some superfluous pointer casts.
by Alexandre Julliard Dec. 8, 2016
by Alexandre Julliard Dec. 8, 2016
Dec. 8, 2016
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Józef Kucia : wined3d: Recognize dynamic linking shader instructions.
by Alexandre Julliard Dec. 8, 2016
by Alexandre Julliard Dec. 8, 2016
Dec. 8, 2016
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Dec. 8, 2016
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Józef Kucia : d3d10core/tests: Print expected result in case of failures in check_texture_sub_resource_* () functions.
by Alexandre Julliard Dec. 8, 2016
by Alexandre Julliard Dec. 8, 2016
Dec. 8, 2016
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Dec. 8, 2016
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Józef Kucia : d3d11/tests: Print expected result in case of failures in check_texture_sub_resource_* () functions.
by Alexandre Julliard Dec. 8, 2016
by Alexandre Julliard Dec. 8, 2016
Dec. 8, 2016
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Aric Stewart : hid: Refine initialization of UsageLength in HidP_GetUsages.
by Alexandre Julliard Dec. 8, 2016
by Alexandre Julliard Dec. 8, 2016
Dec. 8, 2016
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Józef Kucia : wined3d: Rename WINED3D_RS_CCW_STENCIL* render states to WINED3D_RS_BACK_STENCIL*.
by Alexandre Julliard Dec. 8, 2016
by Alexandre Julliard Dec. 8, 2016
Dec. 8, 2016
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Józef Kucia : wined3d: Use opaque data type for stream output registers.
by Alexandre Julliard Dec. 8, 2016
by Alexandre Julliard Dec. 8, 2016
Dec. 8, 2016
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Nikolay Sivov : comctl32/tests: Increase fixed buffer size to make test string fit.
by Alexandre Julliard Dec. 8, 2016
by Alexandre Julliard Dec. 8, 2016
Dec. 8, 2016
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Henri Verbeet : d2d1: Use d2d_point_set() in d2d_rectangle_geometry_init() .
by Alexandre Julliard Dec. 8, 2016
by Alexandre Julliard Dec. 8, 2016
Dec. 8, 2016
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Henri Verbeet : d2d1: Introduce a separate structure for fill specific geometry fields.
by Alexandre Julliard Dec. 8, 2016
by Alexandre Julliard Dec. 8, 2016
Dec. 8, 2016
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Dec. 8, 2016
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Lauri Kenttä : kernel32/tests: Mask out FILE_ATTRIBUTE_COMPRESSED to prevent failures.
by Alexandre Julliard Dec. 8, 2016
by Alexandre Julliard Dec. 8, 2016
Dec. 8, 2016
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Józef Kucia : wined3d: Do not generate shader epilogue in subroutines.
by Alexandre Julliard Dec. 8, 2016
by Alexandre Julliard Dec. 8, 2016
Dec. 8, 2016
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Andrew Wesie : d3d10core/tests: Add test for return in a conditional.
by Alexandre Julliard Dec. 8, 2016
by Alexandre Julliard Dec. 8, 2016
Dec. 8, 2016
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Andrew Wesie : d3d11/tests: Add test for return in a conditional.
by Alexandre Julliard Dec. 8, 2016
by Alexandre Julliard Dec. 8, 2016
Dec. 8, 2016
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Hans Leidekker : rpcrt4/tests: Also register a firewall exception for the rpc test.
by Alexandre Julliard Dec. 8, 2016
by Alexandre Julliard Dec. 8, 2016
Dec. 8, 2016
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Dec. 8, 2016
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Dec. 8, 2016
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