wine-commits@list.winehq.org
March 2016
- 2 participants
- 722 discussions
Alexandre Julliard : makefiles: Always expand the library name for cross-compiled import libraries.
by Alexandre Julliard March 28, 2016
by Alexandre Julliard March 28, 2016
March 28, 2016
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Kerstin Noa : wined3d: Add NVIDIA GeForce GTX 980 GPU information.
by Alexandre Julliard March 28, 2016
by Alexandre Julliard March 28, 2016
March 28, 2016
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Stefan Dösinger : wined3d: Avoid storing rectangle pointers in struct wined3d_cs_present.
by Alexandre Julliard March 28, 2016
by Alexandre Julliard March 28, 2016
March 28, 2016
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Henri Verbeet : wined3d: Pass a texture instead of a surface to context_generate_rt_mask_no_fbo().
by Alexandre Julliard March 28, 2016
by Alexandre Julliard March 28, 2016
March 28, 2016
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Henri Verbeet : wined3d: Replace context_generate_rt_mask_from_surface() with context_generate_rt_mask_from_resource().
by Alexandre Julliard March 28, 2016
by Alexandre Julliard March 28, 2016
March 28, 2016
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March 28, 2016
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Henri Verbeet : wined3d: Use wined3d_texture_blt() in wined3d_device_copy_resource().
by Alexandre Julliard March 28, 2016
by Alexandre Julliard March 28, 2016
March 28, 2016
1
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March 28, 2016
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March 28, 2016
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March 28, 2016
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