wine-commits@list.winehq.org
March 2016
- 2 participants
- 722 discussions
March 15, 2016
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Józef Kucia : d3d11/tests: Move typeless textures test to test_create_texture{2d, 3d}().
by Alexandre Julliard March 15, 2016
by Alexandre Julliard March 15, 2016
March 15, 2016
1
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Józef Kucia : d3d10core/tests: Move typeless textures test to test_create_texture{2d, 3d}().
by Alexandre Julliard March 15, 2016
by Alexandre Julliard March 15, 2016
March 15, 2016
1
0
Józef Kucia : d3d11/tests: Add test for ClearDepthStencilView().
by Alexandre Julliard March 15, 2016
by Alexandre Julliard March 15, 2016
March 15, 2016
1
0
Józef Kucia : d3d10core/tests: Add test for ClearDepthStencilView().
by Alexandre Julliard March 15, 2016
by Alexandre Julliard March 15, 2016
March 15, 2016
1
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Józef Kucia : d3d11: Implement d3d10_device_ClearDepthStencilView().
by Alexandre Julliard March 15, 2016
by Alexandre Julliard March 15, 2016
March 15, 2016
1
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Józef Kucia : d3d11: Implement d3d11_immediate_context_ClearDepthStencilView().
by Alexandre Julliard March 15, 2016
by Alexandre Julliard March 15, 2016
March 15, 2016
1
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Józef Kucia : wined3d: Implement stencil clear in wined3d_device_clear_rendertarget_view().
by Alexandre Julliard March 15, 2016
by Alexandre Julliard March 15, 2016
March 15, 2016
1
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Józef Kucia : wined3d: Implement depth clear in wined3d_device_clear_rendertarget_view().
by Alexandre Julliard March 15, 2016
by Alexandre Julliard March 15, 2016
March 15, 2016
1
0
Hugh McMaster : reg: Fail if multiple /v switches are passed in.
by Alexandre Julliard March 15, 2016
by Alexandre Julliard March 15, 2016
March 15, 2016
1
0