wine-commits@list.winehq.org
March 2016
- 2 participants
- 722 discussions
Michael Müller : ole32: Implement semi-stub for CoGetApartmentType.
by Alexandre Julliard March 3, 2016
by Alexandre Julliard March 3, 2016
March 3, 2016
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Henri Verbeet : d3d9: Use wined3d_texture_get_sub_resource_desc() in d3d9_texture_3d_GetLevelDesc().
by Alexandre Julliard March 3, 2016
by Alexandre Julliard March 3, 2016
March 3, 2016
1
0
Henri Verbeet : wined3d: Use a single allocation for texture sub-resource objects.
by Alexandre Julliard March 3, 2016
by Alexandre Julliard March 3, 2016
March 3, 2016
1
0
Stefan Dösinger : wined3d: Cleanup sub-resource buffer objects in wined3d_texture_cleanup().
by Alexandre Julliard March 3, 2016
by Alexandre Julliard March 3, 2016
March 3, 2016
1
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Henri Verbeet : wined3d: Avoid surface_from_resource() in texture2d_prepare_texture().
by Alexandre Julliard March 3, 2016
by Alexandre Julliard March 3, 2016
March 3, 2016
1
0
March 2, 2016
1
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Hugh McMaster : reg: Display the default value name when ask_confirm() is passed "" for reg_info.
by Alexandre Julliard March 2, 2016
by Alexandre Julliard March 2, 2016
March 2, 2016
1
0
Hans Leidekker : webservices: Move the reader to EOF at end of data in WsReadEndElement.
by Alexandre Julliard March 2, 2016
by Alexandre Julliard March 2, 2016
March 2, 2016
1
0
Matteo Bruni : wined3d: Add a setting to check relative addressing indices when accessing uniforms.
by Alexandre Julliard March 2, 2016
by Alexandre Julliard March 2, 2016
March 2, 2016
1
0
Józef Kucia : d3d10core/tests: Viewport properties are integers.
by Alexandre Julliard March 2, 2016
by Alexandre Julliard March 2, 2016
March 2, 2016
1
0