wine-commits@list.winehq.org
March 2016
- 2 participants
- 722 discussions
Henri Verbeet : wined3d: Simplify checking if the released resource is in use as a rendertarget in device_resource_released ().
by Alexandre Julliard March 30, 2016
by Alexandre Julliard March 30, 2016
March 30, 2016
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March 30, 2016
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March 30, 2016
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Józef Kucia : d3d11: Implement private data methods for immediate ID3D11DeviceContext.
by Alexandre Julliard March 30, 2016
by Alexandre Julliard March 30, 2016
March 30, 2016
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Henri Verbeet : wined3d: Validate the sub-resource index in wined3d_rendertarget_view_init().
by Alexandre Julliard March 30, 2016
by Alexandre Julliard March 30, 2016
March 30, 2016
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Józef Kucia : wined3d: Recognize SM5 dcl_output_control_point_count opcode.
by Alexandre Julliard March 30, 2016
by Alexandre Julliard March 30, 2016
March 30, 2016
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Józef Kucia : wined3d: Recognize SM5 dcl_input_control_point_count opcode.
by Alexandre Julliard March 30, 2016
by Alexandre Julliard March 30, 2016
March 30, 2016
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Francois Gouget : testbot/TestAgent: Unify support for the old and new Wait RPCs.
by Alexandre Julliard March 29, 2016
by Alexandre Julliard March 29, 2016
March 29, 2016
1
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Iván Matellanes : msvcirt: Avoid superfluous comparison in some compilers.
by Alexandre Julliard March 29, 2016
by Alexandre Julliard March 29, 2016
March 29, 2016
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March 29, 2016
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