wine-commits@list.winehq.org
April 2016
- 2 participants
- 750 discussions
Nikolay Sivov : dwrite: Implement IDWriteFont3::GetFontFaceReference().
by Alexandre Julliard April 21, 2016
by Alexandre Julliard April 21, 2016
April 21, 2016
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Nikolay Sivov : dwrite: Implement IDWriteFontFaceReference::Equals().
by Alexandre Julliard April 21, 2016
by Alexandre Julliard April 21, 2016
April 21, 2016
1
0
Aaryaman Vasishta : d3drm: Implement IDirect3DRM*::CreateObject.
by Alexandre Julliard April 21, 2016
by Alexandre Julliard April 21, 2016
April 21, 2016
1
0
Michael Stefaniuc : shell32: Use wine_dbgstr_rect() to trace RECTs.
by Alexandre Julliard April 21, 2016
by Alexandre Julliard April 21, 2016
April 21, 2016
1
0
Henri Verbeet : wined3d: Store sub-resource parents in struct wined3d_texture_sub_resource().
by Alexandre Julliard April 21, 2016
by Alexandre Julliard April 21, 2016
April 21, 2016
1
0
Michael Stefaniuc : mshtml: Use wine_dbgstr_rect() to trace RECTs.
by Alexandre Julliard April 21, 2016
by Alexandre Julliard April 21, 2016
April 21, 2016
1
0
Henri Verbeet : wined3d: Evict system memory for complete textures.
by Alexandre Julliard April 21, 2016
by Alexandre Julliard April 21, 2016
April 21, 2016
1
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Henri Verbeet : wined3d: Implement surface_modify_ds_location() on top of the regular resource location management.
by Alexandre Julliard April 21, 2016
by Alexandre Julliard April 21, 2016
April 21, 2016
1
0
Henri Verbeet : wined3d: Avoid wined3d_resource_get_desc() on a surface in surface_convert_format().
by Alexandre Julliard April 21, 2016
by Alexandre Julliard April 21, 2016
April 21, 2016
1
0
April 21, 2016
1
0